1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 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class="pln"> </span><span class="atn">charset</span><span class="pun">=</span><span class="atv">"UTF-8"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><meta</span><span class="pln"> </span><span class="atn">name</span><span class="pun">=</span><span class="atv">"viewport"</span><span class="pln"> </span><span class="atn">content</span><span class="pun">=</span><span class="atv">"width=device-width, initial-scale=1.0"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><title></span><span class="pln">勇者の聖典 - クエスト&バトル</span><span class="tag"></title></span><span class="pln"> </span><span class="tag"><style></span><span class="pln"> body </span><span class="pun">{</span><span class="pln"> font</span><span class="pun">-</span><span class="pln">family</span><span class="pun">:</span><span class="pln"> </span><span class="str">'Verdana'</span><span class="pun">,</span><span class="pln"> sans</span><span class="pun">-</span><span class="pln">serif</span><span class="pun">;</span><span class="pln"> background</span><span class="pun">-</span><span class="pln">color</span><span class="pun">:</span><span class="pln"> </span><span class="com">#121212;</span><span class="pln"> color</span><span class="pun">:</span><span class="pln"> white</span><span class="pun">;</span><span class="pln"> margin</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pun">;</span><span class="pln"> padding</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pun">;</span><span class="pln"> display</span><span class="pun">:</span><span class="pln"> flex</span><span class="pun">;</span><span class="pln"> flex</span><span class="pun">-</span><span class="pln">direction</span><span class="pun">:</span><span class="pln"> column</span><span class="pun">;</span><span class="pln"> justify</span><span class="pun">-</span><span class="pln">content</span><span class="pun">:</span><span class="pln"> center</span><span class="pun">;</span><span class="pln"> align</span><span class="pun">-</span><span class="pln">items</span><span class="pun">:</span><span class="pln"> center</span><span class="pun">;</span><span class="pln"> height</span><span class="pun">:</span><span class="pln"> </span><span class="lit">100vh</span><span class="pun">;</span><span class="pln"> overflow</span><span class="pun">:</span><span class="pln"> hidden</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> header </span><span class="pun">{</span><span class="pln"> text</span><span class="pun">-</span><span class="pln">align</span><span class="pun">:</span><span class="pln"> center</span><span class="pun">;</span><span class="pln"> padding</span><span class="pun">:</span><span class="pln"> </span><span class="lit">20px</span><span class="pun">;</span><span class="pln"> background</span><span class="pun">-</span><span class="pln">color</span><span class="pun">:</span><span class="pln"> rgba</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0.9</span><span class="pun">);</span><span class="pln"> width</span><span class="pun">:</span><span class="pln"> </span><span class="lit">100</span><span class="pun">%;</span><span class="pln"> position</span><span class="pun">:</span><span class="pln"> </span><span class="kwd">fixed</span><span class="pun">;</span><span class="pln"> top</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pun">;</span><span class="pln"> box</span><span class="pun">-</span><span class="pln">shadow</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pln"> </span><span class="lit">4px</span><span class="pln"> </span><span class="lit">8px</span><span class="pln"> rgba</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0.6</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> h1 </span><span class="pun">{</span><span class="pln"> font</span><span class="pun">-</span><span class="pln">size</span><span class="pun">:</span><span class="pln"> </span><span class="lit">50px</span><span class="pun">;</span><span class="pln"> margin</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pun">;</span><span class="pln"> text</span><span class="pun">-</span><span class="pln">shadow</span><span class="pun">:</span><span class="pln"> </span><span class="lit">2px</span><span class="pln"> </span><span class="lit">2px</span><span class="pln"> </span><span class="lit">10px</span><span class="pln"> </span><span class="com">#ffcc00;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">.</span><span class="pln">container </span><span class="pun">{</span><span class="pln"> background</span><span class="pun">-</span><span class="pln">color</span><span class="pun">:</span><span class="pln"> rgba</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0.9</span><span class="pun">);</span><span class="pln"> padding</span><span class="pun">:</span><span class="pln"> </span><span class="lit">30px</span><span class="pun">;</span><span class="pln"> border</span><span class="pun">-</span><span class="pln">radius</span><span class="pun">:</span><span class="pln"> </span><span class="lit">15px</span><span class="pun">;</span><span class="pln"> text</span><span class="pun">-</span><span class="pln">align</span><span class="pun">:</span><span class="pln"> center</span><span class="pun">;</span><span class="pln"> width</span><span class="pun">:</span><span class="pln"> </span><span class="lit">90</span><span class="pun">%;</span><span class="pln"> max</span><span class="pun">-</span><span class="pln">width</span><span class="pun">:</span><span class="pln"> </span><span class="lit">600px</span><span class="pun">;</span><span class="pln"> margin</span><span class="pun">-</span><span class="pln">top</span><span class="pun">:</span><span class="pln"> </span><span class="lit">100px</span><span class="pun">;</span><span class="pln"> box</span><span class="pun">-</span><span class="pln">shadow</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pln"> </span><span class="lit">4px</span><span class="pln"> </span><span class="lit">8px</span><span class="pln"> rgba</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0.6</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">.</span><span class="pln">button </span><span class="pun">{</span><span class="pln"> padding</span><span class="pun">:</span><span class="pln"> </span><span class="lit">15px</span><span class="pln"> </span><span class="lit">30px</span><span class="pun">;</span><span class="pln"> font</span><span class="pun">-</span><span class="pln">size</span><span class="pun">:</span><span class="pln"> </span><span class="lit">18px</span><span class="pun">;</span><span class="pln"> margin</span><span class="pun">:</span><span class="pln"> </span><span class="lit">10px</span><span class="pun">;</span><span class="pln"> cursor</span><span class="pun">:</span><span class="pln"> pointer</span><span class="pun">;</span><span class="pln"> background</span><span class="pun">-</span><span class="pln">color</span><span class="pun">:</span><span class="pln"> </span><span class="com">#ffcc00;</span><span class="pln"> border</span><span class="pun">:</span><span class="pln"> none</span><span class="pun">;</span><span class="pln"> border</span><span class="pun">-</span><span class="pln">radius</span><span class="pun">:</span><span class="pln"> </span><span class="lit">5px</span><span class="pun">;</span><span class="pln"> transition</span><span class="pun">:</span><span class="pln"> background</span><span class="pun">-</span><span class="pln">color </span><span class="lit">0.3s</span><span class="pln"> ease</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">.</span><span class="pln">button</span><span class="pun">:</span><span class="pln">hover </span><span class="pun">{</span><span class="pln"> background</span><span class="pun">-</span><span class="pln">color</span><span class="pun">:</span><span class="pln"> </span><span class="com">#ffaa00;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">.</span><span class="pln">hidden </span><span class="pun">{</span><span class="pln"> display</span><span class="pun">:</span><span class="pln"> none</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> footer </span><span class="pun">{</span><span class="pln"> background</span><span class="pun">-</span><span class="pln">color</span><span class="pun">:</span><span class="pln"> rgba</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0.9</span><span class="pun">);</span><span class="pln"> padding</span><span class="pun">:</span><span class="pln"> </span><span class="lit">20px</span><span class="pun">;</span><span class="pln"> width</span><span class="pun">:</span><span class="pln"> </span><span class="lit">100</span><span class="pun">%;</span><span class="pln"> text</span><span class="pun">-</span><span class="pln">align</span><span class="pun">:</span><span class="pln"> center</span><span class="pun">;</span><span class="pln"> position</span><span class="pun">:</span><span class="pln"> absolute</span><span class="pun">;</span><span class="pln"> bottom</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">select</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> font</span><span class="pun">-</span><span class="pln">size</span><span class="pun">:</span><span class="pln"> </span><span class="lit">18px</span><span class="pun">;</span><span class="pln"> padding</span><span class="pun">:</span><span class="pln"> </span><span class="lit">10px</span><span class="pun">;</span><span class="pln"> margin</span><span class="pun">:</span><span class="pln"> </span><span class="lit">10px</span><span class="pun">;</span><span class="pln"> background</span><span class="pun">-</span><span class="pln">color</span><span class="pun">:</span><span class="pln"> </span><span class="com">#444;</span><span class="pln"> color</span><span class="pun">:</span><span class="pln"> white</span><span class="pun">;</span><span class="pln"> border</span><span class="pun">:</span><span class="pln"> none</span><span class="pun">;</span><span class="pln"> border</span><span class="pun">-</span><span class="pln">radius</span><span class="pun">:</span><span class="pln"> </span><span class="lit">5px</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="tag"></style></span><span class="pln"> </span><span class="tag"></head></span><span class="pln"> </span><span class="tag"><body></span><span class="pln"> </span><span class="tag"><header></span><span class="pln"> </span><span class="tag"><h1></span><span class="pln">勇者の聖典 - クエスト&バトル</span><span class="tag"></h1></span><span class="pln"> </span><span class="tag"></header></span><span class="pln"> </span><span class="com"><!-- メニュー画面 --></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"container"</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"menu-container"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h2></span><span class="pln">メニュー</span><span class="tag"></h2></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">showTraining</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">訓練場</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">showQuests</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">クエストへ</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">showEquipment</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">装備</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">showEnhancement</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">装備の強化</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="com"><!-- 訓練場画面 --></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"container hidden"</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"training-container"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h2></span><span class="pln">訓練を行ってレベルアップしましょう!</span><span class="tag"></h2></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"training-actions"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">train</span><span class="pun">(</span><span class="str">'軽い訓練'</span><span class="pun">,</span><span class="pln"> </span><span class="lit">50</span><span class="pun">)</span><span class="atv">"</span><span class="tag">></span><span class="pln">軽い訓練 (50 XP)</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">train</span><span class="pun">(</span><span class="str">'中程度の訓練'</span><span class="pun">,</span><span class="pln"> </span><span class="lit">100</span><span class="pun">)</span><span class="atv">"</span><span class="tag">></span><span class="pln">中程度の訓練 (100 XP)</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">train</span><span class="pun">(</span><span class="str">'厳しい訓練'</span><span class="pun">,</span><span class="pln"> </span><span class="lit">200</span><span class="pun">)</span><span class="atv">"</span><span class="tag">></span><span class="pln">厳しい訓練 (200 XP)</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">returnToMenu</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">メニューに戻る</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="com"><!-- クエスト選択画面 --></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"container hidden"</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"quest-container"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h2></span><span class="pln">クエストを選んでください</span><span class="tag"></h2></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"quests"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">startQuest</span><span class="pun">(</span><span class="str">'王国への召喚'</span><span class="pun">,</span><span class="pln"> </span><span class="str">'なし'</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> </span><span class="lit">50</span><span class="pun">,</span><span class="pln"> </span><span class="str">'なし'</span><span class="pun">)</span><span class="atv">"</span><span class="tag">></span><span class="pln"> 王国への召喚 (50 XP) </span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">startQuest</span><span class="pun">(</span><span class="str">'初めての試練'</span><span class="pun">,</span><span class="pln"> </span><span class="str">'ゴブリン'</span><span class="pun">,</span><span class="pln"> </span><span class="lit">500</span><span class="pun">,</span><span class="pln"> </span><span class="lit">50</span><span class="pun">,</span><span class="pln"> </span><span class="lit">70</span><span class="pun">,</span><span class="pln"> </span><span class="str">'光の剣'</span><span class="pun">)</span><span class="atv">"</span><span class="tag">></span><span class="pln"> 初めての試練 (70 XP) </span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">startQuest</span><span class="pun">(</span><span class="str">'燃え盛る山の危機'</span><span class="pun">,</span><span class="pln"> </span><span class="str">'火山の魔物'</span><span class="pun">,</span><span class="pln"> </span><span class="lit">1800</span><span class="pun">,</span><span class="pln"> </span><span class="lit">250</span><span class="pun">,</span><span class="pln"> </span><span class="lit">200</span><span class="pun">,</span><span class="pln"> </span><span class="str">'炎の剣'</span><span class="pun">)</span><span class="atv">"</span><span class="tag">></span><span class="pln"> 燃え盛る山の危機 (200 XP) </span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">startQuest</span><span class="pun">(</span><span class="str">'氷の洞窟の秘宝'</span><span class="pun">,</span><span class="pln"> </span><span class="str">'氷の魔物'</span><span class="pun">,</span><span class="pln"> </span><span class="lit">2000</span><span class="pun">,</span><span class="pln"> </span><span class="lit">220</span><span class="pun">,</span><span class="pln"> </span><span class="lit">250</span><span class="pun">,</span><span class="pln"> </span><span class="str">'アイススピア'</span><span class="pun">)</span><span class="atv">"</span><span class="tag">></span><span class="pln"> 氷の洞窟の秘宝 (250 XP) </span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">returnToMenu</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">メニューに戻る</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="com"><!-- 装備画面 --></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"container hidden"</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"equipment-container"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h2></span><span class="pln">装備を選んでください</span><span class="tag"></h2></span><span class="pln"> </span><span class="tag"><select</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"equipment-select"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"光の剣"</span><span class="tag">></span><span class="pln">光の剣 (攻撃力 +20)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"ドラゴンの鱗の盾"</span><span class="tag">></span><span class="pln">ドラゴンの鱗の盾 (防御力 +30)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"精霊の指輪"</span><span class="tag">></span><span class="pln">精霊の指輪 (防御力 +10, 攻撃力 +10)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"炎の剣"</span><span class="tag">></span><span class="pln">炎の剣 (攻撃力 +40)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"アイススピア"</span><span class="tag">></span><span class="pln">アイススピア (攻撃力 +25, 防御力 +10)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"暗黒の大剣"</span><span class="tag">></span><span class="pln">暗黒の大剣 (攻撃力 +50, 防御力 -10)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"></select></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">equipItem</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">装備する</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">returnToMenu</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">メニューに戻る</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="com"><!-- 装備の強化画面 --></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"container hidden"</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"enhancement-container"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h2></span><span class="pln">装備の強化</span><span class="tag"></h2></span><span class="pln"> </span><span class="tag"><select</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"enhance-select"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"光の剣"</span><span class="tag">></span><span class="pln">光の剣 (攻撃力 +20)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"ドラゴンの鱗の盾"</span><span class="tag">></span><span class="pln">ドラゴンの鱗の盾 (防御力 +30)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"精霊の指輪"</span><span class="tag">></span><span class="pln">精霊の指輪 (防御力 +10, 攻撃力 +10)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"炎の剣"</span><span class="tag">></span><span class="pln">炎の剣 (攻撃力 +40)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"アイススピア"</span><span class="tag">></span><span class="pln">アイススピア (攻撃力 +25, 防御力 +10)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"><option</span><span class="pln"> </span><span class="atn">value</span><span class="pun">=</span><span class="atv">"暗黒の大剣"</span><span class="tag">></span><span class="pln">暗黒の大剣 (攻撃力 +50, 防御力 -10)</span><span class="tag"></option></span><span class="pln"> </span><span class="tag"></select></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">enhanceItem</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">強化する</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">returnToMenu</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">メニューに戻る</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="com"><!-- 戦闘画面 --></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"container hidden"</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"battle-container"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h2</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"battle-title"</span><span class="tag">></span><span class="pln">敵と戦っています...</span><span class="tag"></h2></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"status"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"player-status"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h3></span><span class="pln">勇者のステータス</span><span class="tag"></h3></span><span class="pln"> </span><span class="tag"><p></span><span class="pln">HP: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"player-hp"</span><span class="tag">></span><span class="pln">1000</span><span class="tag"></span></p></span><span class="pln"> </span><span class="tag"><p></span><span class="pln">攻撃力: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"player-attack"</span><span class="tag">></span><span class="pln">100</span><span class="tag"></span></p></span><span class="pln"> </span><span class="tag"><p></span><span class="pln">防御力: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"player-defense"</span><span class="tag">></span><span class="pln">50</span><span class="tag"></span></p></span><span class="pln"> </span><span class="tag"><p></span><span class="pln">レベル: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"player-level"</span><span class="tag">></span><span class="pln">1</span><span class="tag"></span></p></span><span class="pln"> </span><span class="tag"><p></span><span class="pln">経験値: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"player-xp"</span><span class="tag">></span><span class="pln">0</span><span class="tag"></span></span><span class="pln"> / </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"xp-to-next-level"</span><span class="tag">></span><span class="pln">100</span><span class="tag"></span></p></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"enemy-status"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h3></span><span class="pln">敵のステータス</span><span class="tag"></h3></span><span class="pln"> </span><span class="tag"><p></span><span class="pln">名前: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"enemy-name"</span><span class="tag">></span><span class="pln">ドラゴン</span><span class="tag"></span></p></span><span class="pln"> </span><span class="tag"><p></span><span class="pln">HP: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"enemy-hp"</span><span class="tag">></span><span class="pln">1000</span><span class="tag"></span></p></span><span class="pln"> </span><span class="tag"><p></span><span class="pln">攻撃力: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"enemy-attack"</span><span class="tag">></span><span class="pln">150</span><span class="tag"></span></p></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"actions"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">attack</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">攻撃</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">useSkill</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">スキル使用</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">useItem</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">アイテム使用</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="com"><!-- 報酬画面 --></span><span class="pln"> </span><span class="tag"><div</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"container hidden"</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"reward-container"</span><span class="tag">></span><span class="pln"> </span><span class="tag"><h2></span><span class="pln">クエスト完了!</span><span class="tag"></h2></span><span class="pln"> </span><span class="tag"><p</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"reward-message"</span><span class="tag">></span><span class="pln">報酬を受け取って次のクエストへ進みましょう。</span><span class="tag"></p></span><span class="pln"> </span><span class="tag"><p</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"item-reward"</span><span class="tag">></span><span class="pln">獲得したアイテム: </span><span class="tag"><span</span><span class="pln"> </span><span class="atn">id</span><span class="pun">=</span><span class="atv">"reward-item"</span><span class="tag">></span></p></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">startNextQuest</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">次のクエストへ</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"><button</span><span class="pln"> </span><span class="atn">class</span><span class="pun">=</span><span class="atv">"button"</span><span class="pln"> </span><span class="atn">onclick</span><span class="pun">=</span><span class="atv">"</span><span class="pln">returnToMenu</span><span class="pun">()</span><span class="atv">"</span><span class="tag">></span><span class="pln">メニューに戻る</span><span class="tag"></button></span><span class="pln"> </span><span class="tag"></div></span><span class="pln"> </span><span class="tag"><script></span><span class="pln"> </span><span class="kwd">let</span><span class="pln"> player </span><span class="pun">=</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">class</span><span class="pun">:</span><span class="pln"> </span><span class="str">''</span><span class="pun">,</span><span class="pln"> hp</span><span class="pun">:</span><span class="pln"> </span><span class="lit">1000</span><span class="pun">,</span><span class="pln"> maxHp</span><span class="pun">:</span><span class="pln"> </span><span class="lit">1000</span><span class="pun">,</span><span class="pln"> attack</span><span class="pun">:</span><span class="pln"> </span><span class="lit">100</span><span class="pun">,</span><span class="pln"> defense</span><span class="pun">:</span><span class="pln"> </span><span class="lit">50</span><span class="pun">,</span><span class="pln"> level</span><span class="pun">:</span><span class="pln"> </span><span class="lit">1</span><span class="pun">,</span><span class="pln"> xp</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> xpToNextLevel</span><span class="pun">:</span><span class="pln"> </span><span class="lit">100</span><span class="pun">,</span><span class="pln"> skills</span><span class="pun">:</span><span class="pln"> </span><span class="pun">[],</span><span class="pln"> inventory</span><span class="pun">:</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> healingPotion</span><span class="pun">:</span><span class="pln"> </span><span class="lit">2</span><span class="pun">,</span><span class="pln"> items</span><span class="pun">:</span><span class="pln"> </span><span class="pun">[]</span><span class="pln"> </span><span class="pun">},</span><span class="pln"> equipped</span><span class="pun">:</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> weapon</span><span class="pun">:</span><span class="pln"> </span><span class="str">''</span><span class="pun">,</span><span class="pln"> shield</span><span class="pun">:</span><span class="pln"> </span><span class="str">''</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">};</span><span class="pln"> </span><span class="kwd">let</span><span class="pln"> enemy </span><span class="pun">=</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> name</span><span class="pun">:</span><span class="pln"> </span><span class="str">''</span><span class="pun">,</span><span class="pln"> hp</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pun">,</span><span class="pln"> attack</span><span class="pun">:</span><span class="pln"> </span><span class="lit">0</span><span class="pln"> </span><span class="pun">};</span><span class="pln"> </span><span class="kwd">let</span><span class="pln"> currentQuestReward </span><span class="pun">=</span><span class="pln"> </span><span class="str">''</span><span class="pun">;</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> train</span><span class="pun">(</span><span class="pln">trainingType</span><span class="pun">,</span><span class="pln"> xpEarned</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> alert</span><span class="pun">(`</span><span class="pln">$</span><span class="pun">{</span><span class="pln">trainingType</span><span class="pun">}を行い、</span><span class="pln">$</span><span class="pun">{</span><span class="pln">xpEarned</span><span class="pun">}</span><span class="pln"> XP</span><span class="pun">を獲得しました!`);</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">xp </span><span class="pun">+=</span><span class="pln"> xpEarned</span><span class="pun">;</span><span class="pln"> checkLevelUp</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> checkLevelUp</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">while</span><span class="pln"> </span><span class="pun">(</span><span class="pln">player</span><span class="pun">.</span><span class="pln">xp </span><span class="pun">>=</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">xpToNextLevel</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">level</span><span class="pun">++;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">xp </span><span class="pun">-=</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">xpToNextLevel</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">xpToNextLevel </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">50</span><span class="pun">;</span><span class="pln"> </span><span class="com">// 次のレベルアップに必要なXPを増加</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">maxHp </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">100</span><span class="pun">;</span><span class="pln"> </span><span class="com">// レベルアップでHPが上昇</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">10</span><span class="pun">;</span><span class="pln"> </span><span class="com">// レベルアップで攻撃力が上昇</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">5</span><span class="pun">;</span><span class="pln"> </span><span class="com">// レベルアップで防御力が上昇</span><span class="pln"> alert</span><span class="pun">(`レベルアップ!現在のレベルは</span><span class="pln"> $</span><span class="pun">{</span><span class="pln">player</span><span class="pun">.</span><span class="pln">level</span><span class="pun">}</span><span class="pln"> </span><span class="pun">です!`);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> updateStatus</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> updateStatus</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'player-hp'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">hp</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'player-attack'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'player-defense'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'player-level'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">level</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'player-xp'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">xp</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'xp-to-next-level'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">xpToNextLevel</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> showTraining</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'menu-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'training-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> returnToMenu</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'training-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'quest-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'battle-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'reward-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'equipment-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enhancement-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'menu-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> showQuests</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'menu-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'quest-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> showEquipment</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'menu-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'equipment-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> showEnhancement</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'menu-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enhancement-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> startQuest</span><span class="pun">(</span><span class="pln">questName</span><span class="pun">,</span><span class="pln"> enemyName</span><span class="pun">,</span><span class="pln"> enemyHp</span><span class="pun">,</span><span class="pln"> enemyAttack</span><span class="pun">,</span><span class="pln"> xpReward</span><span class="pun">,</span><span class="pln"> rewardItem</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">name </span><span class="pun">=</span><span class="pln"> enemyName</span><span class="pun">;</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">hp </span><span class="pun">=</span><span class="pln"> enemyHp</span><span class="pun">;</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">=</span><span class="pln"> enemyAttack</span><span class="pun">;</span><span class="pln"> currentQuestReward </span><span class="pun">=</span><span class="pln"> rewardItem</span><span class="pun">;</span><span class="pln"> </span><span class="com">// クエスト報酬アイテム</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">xp </span><span class="pun">+=</span><span class="pln"> xpReward</span><span class="pun">;</span><span class="pln"> </span><span class="com">// クエスト完了時にXPを加算</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'battle-title'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> </span><span class="pun">`</span><span class="pln">$</span><span class="pun">{</span><span class="pln">enemyName</span><span class="pun">}との戦い`;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enemy-name'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">name</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enemy-hp'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">hp</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enemy-attack'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">attack</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'quest-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'battle-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> updateStatus</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> equipItem</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">const</span><span class="pln"> selectedItem </span><span class="pun">=</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'equipment-select'</span><span class="pun">).</span><span class="pln">value</span><span class="pun">;</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'光の剣'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">20</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">equipped</span><span class="pun">.</span><span class="pln">weapon </span><span class="pun">=</span><span class="pln"> </span><span class="str">'光の剣'</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'ドラゴンの鱗の盾'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">30</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">equipped</span><span class="pun">.</span><span class="pln">shield </span><span class="pun">=</span><span class="pln"> </span><span class="str">'ドラゴンの鱗の盾'</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'精霊の指輪'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">10</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">10</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">equipped</span><span class="pun">.</span><span class="pln">weapon </span><span class="pun">=</span><span class="pln"> </span><span class="str">'精霊の指輪'</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'炎の剣'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">40</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">equipped</span><span class="pun">.</span><span class="pln">weapon </span><span class="pun">=</span><span class="pln"> </span><span class="str">'炎の剣'</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'アイススピア'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">25</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">10</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">equipped</span><span class="pun">.</span><span class="pln">weapon </span><span class="pun">=</span><span class="pln"> </span><span class="str">'アイススピア'</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'暗黒の大剣'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">50</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">-=</span><span class="pln"> </span><span class="lit">10</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">equipped</span><span class="pun">.</span><span class="pln">weapon </span><span class="pun">=</span><span class="pln"> </span><span class="str">'暗黒の大剣'</span><span class="pun">;</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> alert</span><span class="pun">(`</span><span class="pln">$</span><span class="pun">{</span><span class="pln">selectedItem</span><span class="pun">}を装備しました!`);</span><span class="pln"> updateStatus</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> enhanceItem</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">const</span><span class="pln"> selectedItem </span><span class="pun">=</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enhance-select'</span><span class="pun">).</span><span class="pln">value</span><span class="pun">;</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'光の剣'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">10</span><span class="pun">;</span><span class="pln"> </span><span class="com">// 強化による攻撃力アップ</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">'光の剣を強化して攻撃力 +10!'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'ドラゴンの鱗の盾'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">10</span><span class="pun">;</span><span class="pln"> </span><span class="com">// 強化による防御力アップ</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">'ドラゴンの鱗の盾を強化して防御力 +10!'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'精霊の指輪'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">5</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">5</span><span class="pun">;</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">'精霊の指輪を強化して攻撃力 +5、防御力 +5!'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'炎の剣'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">15</span><span class="pun">;</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">'炎の剣を強化して攻撃力 +15!'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'アイススピア'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">10</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">5</span><span class="pun">;</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">'アイススピアを強化して攻撃力 +10、防御力 +5!'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">selectedItem </span><span class="pun">===</span><span class="pln"> </span><span class="str">'暗黒の大剣'</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">20</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">+=</span><span class="pln"> </span><span class="lit">5</span><span class="pun">;</span><span class="pln"> </span><span class="com">// 強化による防御力の補正</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">'暗黒の大剣を強化して攻撃力 +20、防御力 +5!'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> updateStatus</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> attack</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">const</span><span class="pln"> damage </span><span class="pun">=</span><span class="pln"> </span><span class="typ">Math</span><span class="pun">.</span><span class="pln">max</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">-</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">/</span><span class="pln"> </span><span class="lit">4</span><span class="pun">);</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">hp </span><span class="pun">-=</span><span class="pln"> damage</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enemy-hp'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> </span><span class="typ">Math</span><span class="pun">.</span><span class="pln">max</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">hp</span><span class="pun">);</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">enemy</span><span class="pun">.</span><span class="pln">hp </span><span class="pun"><=</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> victory</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> enemyAttack</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> enemyAttack</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">const</span><span class="pln"> damage </span><span class="pun">=</span><span class="pln"> </span><span class="typ">Math</span><span class="pun">.</span><span class="pln">max</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">attack </span><span class="pun">-</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">defense </span><span class="pun">/</span><span class="pln"> </span><span class="lit">4</span><span class="pun">);</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">hp </span><span class="pun">-=</span><span class="pln"> damage</span><span class="pun">;</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'player-hp'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> </span><span class="typ">Math</span><span class="pun">.</span><span class="pln">max</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">hp</span><span class="pun">);</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">player</span><span class="pun">.</span><span class="pln">hp </span><span class="pun"><=</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> defeat</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> useSkill</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">player</span><span class="pun">.</span><span class="pln">skills</span><span class="pun">.</span><span class="pln">length </span><span class="pun">></span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">const</span><span class="pln"> skillDamage </span><span class="pun">=</span><span class="pln"> </span><span class="lit">150</span><span class="pun">;</span><span class="pln"> </span><span class="com">// スキルのダメージ</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">hp </span><span class="pun">-=</span><span class="pln"> skillDamage</span><span class="pun">;</span><span class="pln"> alert</span><span class="pun">(`スキルを使用して</span><span class="pln">$</span><span class="pun">{</span><span class="pln">skillDamage</span><span class="pun">}ダメージを与えました!`);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enemy-hp'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> </span><span class="typ">Math</span><span class="pun">.</span><span class="pln">max</span><span class="pun">(</span><span class="lit">0</span><span class="pun">,</span><span class="pln"> enemy</span><span class="pun">.</span><span class="pln">hp</span><span class="pun">);</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">enemy</span><span class="pun">.</span><span class="pln">hp </span><span class="pun"><=</span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> victory</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> enemyAttack</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">"スキルをまだ習得していません!"</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> useItem</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> </span><span class="kwd">if</span><span class="pln"> </span><span class="pun">(</span><span class="pln">player</span><span class="pun">.</span><span class="pln">inventory</span><span class="pun">.</span><span class="pln">healingPotion </span><span class="pun">></span><span class="pln"> </span><span class="lit">0</span><span class="pun">)</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">hp </span><span class="pun">=</span><span class="pln"> </span><span class="typ">Math</span><span class="pun">.</span><span class="pln">min</span><span class="pun">(</span><span class="pln">player</span><span class="pun">.</span><span class="pln">maxHp</span><span class="pun">,</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">hp </span><span class="pun">+</span><span class="pln"> </span><span class="lit">200</span><span class="pun">);</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">inventory</span><span class="pun">.</span><span class="pln">healingPotion</span><span class="pun">--;</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">"回復薬を使用してHPを200回復しました!"</span><span class="pun">);</span><span class="pln"> updateStatus</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">else</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">"回復薬がありません!"</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> victory</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">"勝利しました!"</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'battle-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'reward-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'reward-item'</span><span class="pun">).</span><span class="pln">textContent </span><span class="pun">=</span><span class="pln"> currentQuestReward</span><span class="pun">;</span><span class="pln"> player</span><span class="pun">.</span><span class="pln">inventory</span><span class="pun">.</span><span class="pln">items</span><span class="pun">.</span><span class="pln">push</span><span class="pun">(</span><span class="pln">currentQuestReward</span><span class="pun">);</span><span class="pln"> </span><span class="com">// Add reward to player's items</span><span class="pln"> checkLevelUp</span><span class="pun">();</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> defeat</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> alert</span><span class="pun">(</span><span class="str">"敗北しました!"</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'battle-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'quest-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> </span><span class="kwd">function</span><span class="pln"> startNextQuest</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'reward-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'quest-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> </span><span class="pun">}</span><span class="pln"> window</span><span class="pun">.</span><span class="pln">onload </span><span class="pun">=</span><span class="pln"> </span><span class="kwd">function</span><span class="pun">()</span><span class="pln"> </span><span class="pun">{</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'training-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'quest-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'battle-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'reward-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'equipment-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'enhancement-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">add</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> document</span><span class="pun">.</span><span class="pln">getElementById</span><span class="pun">(</span><span class="str">'menu-container'</span><span class="pun">).</span><span class="pln">classList</span><span class="pun">.</span><span class="pln">remove</span><span class="pun">(</span><span class="str">'hidden'</span><span class="pun">);</span><span class="pln"> updateStatus</span><span class="pun">();</span><span class="pln"> </span><span class="pun">};</span><span class="pln"> </span><span class="tag"></script></span><span class="pln"> </span><span class="tag"></body></span><span class="pln"> </span><span class="tag"></html></span> |
カテゴリー: ゲームプログラミング
Java シンプルRPG
簡単なRPGを作成するために、以下のコードを提供します。このコードは、プレイヤーキャラクターと敵キャラクターが戦うシンプルなテキストベースのRPGです。
java
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import java.util.Scanner;
public class SimpleRPG {
// キャラクタークラス
public static class Character {
private String name;
private int health;
private int attackPower;
public Character(String name, int health, int attackPower) {
this.name = name;
this.health = health;
this.attackPower = attackPower;
}
public String getName() {
return name;
}
public int getHealth() {
return health;
}
public void setHealth(int health) {
this.health = health;
}
public int getAttackPower() {
return attackPower;
}
public void attack(Character enemy) {
System.out.println(name + " attacks " + enemy.getName() + " for " + attackPower + " damage.");
enemy.setHealth(enemy.getHealth() - attackPower);
}
}
// メインメソッド
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
// プレイヤーキャラクターの作成
Character player = new Character("Player", 100, 20);
Character enemy = new Character("Goblin", 50, 10);
System.out.println("A wild " + enemy.getName() + " appears!");
// 戦闘ループ
while (player.getHealth() > 0 && enemy.getHealth() > 0) {
System.out.println("Your HP: " + player.getHealth());
System.out.println(enemy.getName() + " HP: " + enemy.getHealth());
System.out.println("1. Attack");
System.out.println("2. Run");
int choice = scanner.nextInt();
if (choice == 1) {
player.attack(enemy);
if (enemy.getHealth() > 0) {
enemy.attack(player);
} else {
System.out.println("You defeated the " + enemy.getName() + "!");
}
} else if (choice == 2) {
System.out.println("You ran away!");
break;
}
if (player.getHealth() <= 0) {
System.out.println("You were defeated by the " + enemy.getName() + "...");
}
}
scanner.close();
}
}
このコードをテキストエディタにコピーして、SimpleRPG.javaとして保存してください。次に、以下のコマンドを使ってコンパイルし、実行してください。
sh
Copy code
javac SimpleRPG.java
java SimpleRPG
このコードは、プレイヤーが敵と戦うシンプルなRPGです。プレイヤーは敵を攻撃するか、逃げるかを選択できます。戦闘が進むにつれて、各キャラクターのHPが減少し、最終的に勝敗が決まります。
java 数当てゲーム
import java.util.Scanner;
public class Main {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
boolean playAgain = true;
int highScore = 0;
System.out.println("数当てゲームへようこそ!");
while (playAgain) {
int minRange = 1;
int maxRange = 100;
int randomNumber = (int) (Math.random() * (maxRange - minRange + 1)) + minRange;
int attempts = 0;
System.out.println("1から100までの数を当ててください!");
while (true) {
System.out.print("予想した数字を入力してください: ");
if (!scanner.hasNextInt()) {
System.out.println("無効な入力です。数値を入力してください。");
scanner.next(); // 不正な入力をクリア
continue;
}
int guessedNumber = scanner.nextInt();
attempts++;
if (guessedNumber < randomNumber) {
System.out.println("もっと大きい数字です。");
} else if (guessedNumber > randomNumber) {
System.out.println("もっと小さい数字です。");
} else {
System.out.println("おめでとうございます!正解です!");
System.out.println("あなたの試行回数: " + attempts);
if (attempts < highScore || highScore == 0) {
highScore = attempts;
System.out.println("新しいハイスコア!試行回数: " + highScore);
} else {
System.out.println("ハイスコアは" + highScore + "回です。");
}
break;
}
}
System.out.print("もう一度プレイしますか? (y/n): ");
String playChoice = scanner.next();
playAgain = playChoice.equalsIgnoreCase("y");
}
System.out.println("ゲームを終了します。");
System.out.println("最終ハイスコア: " + highScore);
scanner.close();
}
}
Java ゲームプログラミング超入門part01
public class part01
{
public static void main(String[] args)
{
System.out.println(“こんにちは”);
}
}
テイルズオブグレイセスf TOGf アクセルモード集
https://www.youtube.com/watch?v=8InVDEkjjwE&feature=youtube_gdata_player
https://www.youtube.com/watch?v=r9OpI7Muvho
『ドラゴンクエスト』キャラクターリスト
ファイナルファンタジーXIV: 蒼天のイシュガルド フィールドウォークスルー
https://www.youtube.com/watch?v=r9OpI7Muvho
http://mindhack2ch.com/archives/14773621.html
[C言語]メイン関数の書き方
#include “DxLib.h”
int GetHitKeyStateAll_2(int KeyStateBuf[]){
char GetHitKeyStateAll_Key[256];
GetHitKeyStateAll(GetHitKeyStateAll_Key);
for (int i = 0; i < 256; i++){
GetHitKeyStateAll(GetHitKeyStateAll_Key);
for (int i = 0; i < 256; i++){
if (GetHitKeyStateAll_Key[i] == 1) KeyStateBuf[i]++;
else KeyStateBuf[i] = 0;
}
return 0;
}
void char_disp(int White, int y){
DrawString(150, y, “■” White);
DrawString(170, 100, “NEW GAME”, White);
DrawString(170, 120, “CONTINUE1”, White);
DrawString(170, 140, “CONTINUE2”, White);
DrawString(170, 160, “CONTINUE3”, White);
DrawString(170, 160, “CONTINUE3”, White);
DrawString(170, 200, “CONTINUE5”, White);
DrawString(170, 220, “CONTINUE6”, White);
DrawString(170, 240, “LOG OUT”, White);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow){
int Key[256];
int while, y = 100;
ChangeWindowMode(TRUE);//ウィンドウモード
if (DxLib_Init() == -1 || SetDrawScreen(DX_SCREEN_BACK) != 0) return -1;//初期化と裏画面化
while (ProcessMessage() == 0 && ClearDrawScreen() == 0 && GetHitKeyStateAll_2(Key) == 0 && Key[KEY_INPUT_ESCAPE] == 0){
char_disp(while, y);
if (Key[KEY_INPUT_DOWN] == 1 || (Key[KEY_INPUT_DOWN] % 5 == 0 && Key[KEY_INPUT_DOWN]>30)){
// たった今押したか、30カウンター以上押しっぱなしかつ5回に一度
y += 20;
if (y == 260) // y座標が260なら(選択が一番下なら)
y = 100; // 選択座標を一番上に
}
ScreenFlip();//裏画面反映
}
DxLib_End();
return 0;
}
新・C言語 ~ゲームプログラミングの館~ [DXライブラリ] 3.7章 特定の角度で弾を飛ばす
http://dixq.net/g/03_07.html
[Windowプログラミング]文字を表示する
#include <Windows.h>
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
ATOM InitApp(HINSTANCE);
BOOL InitInstance(HINSTANCE, int)
{
char szClassName[] = “text01”;
int WINAPI WinMain(HINSTANCE hCurInst, HINSTANCE hPrevInst,
LPSTR lpsCmdLine, int nCmdShow);
{
MSG msg;
BOOL bRet;
if (!InitApp(hCurInst))
return FALSE;
if (!InitInstance, nCmdShow)
return FALSE;
while (bRet = GetMessage(&msg, NULL, 0, 0)) != 0){
{
if (bRet == -1){
break;
}
}
else{
TranslateMessage(&mag);
DispatchMessage(&msg);
}
}
return (int)msg.wParam;
}
ATOM InitApp(HINSTANCE hInst)
{
WNDCLASSEX wc;
wc.cbSize = sizeof(WNDCLASSEX);
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInst;
wc.hIcon = (HICON)LoadImage(NULL,
MAKEINTRESOURCE(IDI_APPLICATION),
IMAGE_ICON, 0, 0,
LR_DEFAULTSIZE | LR_SHARED);
wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = NULL; wc.lpszClassName = NULL;
wc.lpszClassName = (LPCSTR)szClassName;
wc.hIconSm = (HICON)LoadImage(NULL,
MAKEINTRESOURCE(IDI_APPLICATION),
IMAGE_ICON, 0, 0,
LR_DEFAULTSIZE | LR_SHARED);
return (RegisterClassEx)hInst, nCmdShow);
}
{
HWND nWnd;
hWnd = CreateWindow(szClassName,
“猫でもわかるテキスト表示”,
WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
NULL,
NULL,
hInst,
NULL);
if (!hWnd)
return FALSE;
ShowWindow(hWnd, nCmdShow);
UpdateWindow(hWnd);
return TRUE;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wp, LPARAM lp)
{
int id, u = 0, i;
PAINTSTRUCT ps;
HDC hdc;
char * lpszStr = “猫でもわかるゲームプログラミング”;
switch (msg)
{
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
for (i = 0; i < 20; i++){
TextOut(hdc, 0, y + 20 * i,
lpszStr, (int)strlen(lpszStr));
}
EndPaint(hWnd, &ps);
break;
case WM_CLOSE:
id = MassageBox(nWnd, “終了してもよろしいですか”,
“終了確認”, MB_YESNO);
if (id == IDYES)
DestroyWindow(hWnd);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return (DefWindowProc(hWnd, msg, wp, lp));
}
return 0;
}