using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class test : MonoBehaviour
{
void Start()
{
for (int i = 0; i < 5; ++i)
{
Debug.Log(i);
}
int i = 0;
while (i < 5)
{
Debug.Log(i);
++i;
}
}
// Update is called once per frame
void Update()
{
}
}