using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Test : MonoBehaviour
{
int HP = 100, ATK = 100;
int DEF = 50;
//
string name = "";
//少数
float f = 0.1f;
bool isDead = false;
// Start is called before the first frame update
void Start()
{
HP = 1000;
f = 1000;
name = "名前は勇者" + "です";
isDead = true;
HP = 200;
UnityEngine.Debug.Log("HP" + HP);
HP = 100;
UnityEngine.Debug.Log("HP" + HP);
}
private void FixedUpdate()
{
}
// Update is called once per frame
void Update()
{
}
}